Borneo Educational Journal (Borju) https://jurnal.fkip-uwgm.ac.id/index.php/Borju <p>Borneo Educational Journal (BORJU) by The Faculty of Teacher Training and Education, Universitas Widya Gama Mahakam Samarinda, which is published twice a year in <strong>February</strong> and <strong>August</strong>. The Journal ISSN Number for the online version is <span style="text-decoration: underline;"><strong><a href="https://issn.brin.go.id/terbit/detail/1546499866" target="_blank" rel="noopener"><span style="font-family: helvetica; font-size: small;"><span style="font-family: helvetica; font-size: medium;">2655-9323</span></span></a></strong></span>. <strong>It contains original Research papers and Theoretical reviews or Conceptual Reviews on education in all countries throughout the world</strong>. The article is written in English Language and Bahasa Indonesia. </p> <p> </p> Teacher Training and Education Faculty, Widya Gama Mahakam Samarinda University en-US Borneo Educational Journal (Borju) 2655-9323 <p><strong>Authors retain copyright and grant the journal right of first publication</strong> with the work simultaneously licensed under a&nbsp;<a href="https://creativecommons.org/licenses/by/4.0/"><strong>Creative Commons Attribution 4.0 International License</strong></a> that allows others to share the work with an acknowledgment of the work's authorship and initial publication in this journal.</p> <p><img src="/public/site/images/borju/CC_BY2.png"></p> <p>&nbsp;</p> The Influence of Assignments on the Mental Health of Student if the Department of Phisiscs Education, Yogyakarta State University, 2023 https://jurnal.fkip-uwgm.ac.id/index.php/Borju/article/view/1499 <p>Having good mental health is something that everyone hopes for. The importance of mental health for students can control their emotion regarding the situation they are facing. However, students often complain that they feel like they have too much assignments. So that not many of them feel stressed and pressured in doing it. Therefore, it is important to study further regarding students’ mental health. This research aims to prove how much influence coursework has on the mental health of students in the Department of Physics Education, Yogyakarta State University in 2023. The research method used is quantitative with a descriptive analytical approach. The sample used was 85 students from the Department of Physics Education, Yogyakarta State University class of 2023 using total sampling. The analysis carried out was a normality test which showed that the data was not normally distributed so it was carried out using the Mann-Whitney non-parametric test. The research result that can be conclude are that the influence of student assignments is quite small on the mental health of students at the Department of Physics Education, Yogyakarta State University in 2023.</p> Siti Fathira Oktavina Yunni Hapsary Bayu Setiaji Copyright (c) 2024 Siti Fathira Oktavina, Yunni Hapsary, Bayu Setiaji https://creativecommons.org/licenses/by/4.0 2024-02-05 2024-02-05 6 1 01 12 The Influence of ICT Application on Students' Level of Understanding and Mastery of Physics https://jurnal.fkip-uwgm.ac.id/index.php/Borju/article/view/1500 <p>This research aims to determine the influence of Information and Communication Technology (ICT) on students' understanding of physics learning, aimed at students majoring in Physics Education, Yogyakarta State University, Class of 2023. In this research, data collection was obtained from distributing questionnaires to students of Physics Education, UNY 2023. Results data This research was processed using parametric statistical methods. The supporting applications used are Excel to tabulate data and SPSS which is used to analyze data obtained from research results. There are several stages carried out in parametric data processing, namely, normality test, linearity test, and t-test. In the normality test, a significance value of 0.200 was obtained. In the linearity test, the Sig value was obtained. deviation from linearity is 0.930. Then the t-test obtained a significance value of 0.001. It can be concluded from the results of the three tests and based on the basis for decision-making, that the research data is normally distributed, the variables are interconnected and influence each other.</p> Aliyya Layyinatu Syifa Clara Dwipuan Munthe Bayu Setiaji Copyright (c) 2024 Aliyya Layyinatu Syifa, Clara Dwipuan Munthe, Bayu Setiaji https://creativecommons.org/licenses/by/4.0 2024-02-05 2024-02-05 6 1 13 22 10.24903/bej.v6i1.1500 Exploring Social Actions: A Study of Children's Social Actions and Children's Novels as Learning Tools https://jurnal.fkip-uwgm.ac.id/index.php/Borju/article/view/1560 <p>The narrative of children's thoughts in children's novels plays an important role in shaping children's understanding of their social environment. Through social action narratives, children are actively involved in internalizing social norms and values, as well as current phenomena so that they can become a means of learning in the future. Based on this background, the focus of this research is the form of children's social action narratives in children's novels. This research uses an interpretative qualitative approach with a parallel reading approach. This method describes and interprets the narrative of children's social thinking in children's novels. Therefore, the data sources for this research are a novel entitled "Sekolah Alam, Seruuu!" by Safina Zahra Ayesha (12 years old), a community under Komunitas Kecil-Kecil Punya Karya (KKPK) published by PT Mizan Pustaka, Bandung, Indonesia and data on children's social phenomena in Indonesia. The results showed that the narrative of children's social action through the narrative of children's activities includes several aspects, namely (a) Behavior as the basis of children's social action narratives, (b) the environment as a supporter of children's social action narratives, (c) individuals as the main aspect of children's social action narratives. (e) the relationship with the learning aspect for children.</p> <p><strong>Keywords: </strong>Narrative, Social Action, Child Phenomenon, Children's Novel, Learning.</p> Rudi Umar Susanto Suyatno Darni Copyright (c) 2024 Rudi Umar Susanto, Suyatno, Darni https://creativecommons.org/licenses/by/4.0 2024-02-05 2024-02-05 6 1 23 46 English Variation Used In Reading Class At Higher Education In East Kalimantan https://jurnal.fkip-uwgm.ac.id/index.php/Borju/article/view/1502 <p>This study aims to identify the English accents that students use in English reading class and their perceptions about English accents in Indonesia. The research employed a qualitative design to elicit more detailed answers and utilized a modified interview as a research instrument. The researcher enlisted 38 students of English Language Education from a private university in East Kalimantan as participants in this study. Four out of the 38 students were selected for interviews. The results of the research indicated that 9.5% (N=34) participants used an American accent and 10.5% (N=4) participants used a British accent when reading a text in English. The interview result showed that American English was the favored accent for reading and general perception, likely due to its popularity and perceived ease in the media. Despite these preferences, students acknowledged British English as a formal and distinguished accent. They agreed that exposure to different dialects can help in speaking, listening, and vocabulary development. Media exposure played a significant role in influencing their accents.</p> Febiyani Bibit Suhatmady Iwan Setiawan Copyright (c) 2024 Febiyani, Bibit Suhatmady, Iwan Setiawan https://creativecommons.org/licenses/by/4.0 2024-02-05 2024-02-05 6 1 47 63 10.24903/bej.v6i1.1502 Students' Perceptions Towards The Use of Kahoot On Learning Motivation In English Language Learning https://jurnal.fkip-uwgm.ac.id/index.php/Borju/article/view/1431 <p>The objective of this study is to elucidate students' perspectives regarding the utilization of the Kahoot application as a learning medium to enhance their motivation. This research employed a qualitative descriptive approach, namely a case study design. The participants of this study consist of students enrolled in the English Education Department at Universitas Muhammadiyah Kalimantan Timur (UMKT) who possess specific traits. This study employed semi-structured interviews to investigate students' impression of the impact of using Kahoot on their intrinsic motivation for learning. The findings indicate that Kahoot had numerous beneficial impacts on students' learning. The students evaluated Kahoot as a captivating online game-based learning tool that enhanced their knowledge and stimulated their drive and excitement, resulting in active learning. Additionally, this study identified the difficulties encountered by students when use Kahoot, including anxiety stemming from time constraints, inadequate internet connectivity, and instances of cheating.</p> Tiara Amalia Dzul Rachman Ni Wayan Surya Mahyanti Yeni Rahmawati Copyright (c) 2024 Tiara Amalia, Mr. Dzul Rachman, Ni Wayan Surya Mahyanti, Yeni Rahmawati https://creativecommons.org/licenses/by/4.0 2024-02-05 2024-02-05 6 1 64 78 10.24903/bej.v6i1.1431 The Students Perceptions Of Using Open Learning as a Learning Management System In Hybrid Class https://jurnal.fkip-uwgm.ac.id/index.php/Borju/article/view/1378 <p>This research describes students' impressions of utilizing Open Learning as a Learning Management System (LMS) in hybrid classes and their issues. This case study was qualitative descriptive. This research included English Education Department students at Universitas Muhammadiyah Kalimantan Timur who used Open Learning in a Hybrid Class. Results reveal that Open Learning may be used in both face-to-face and virtual learning situations. Despite their proficiency in Open Learning, students face challenges when using it as a learning management system (LMS), including internet connectivity issues and a lack of motivation during the learning process. Living in a remote area caused internet connectivity issues, and students were unmotivated to use Open Learning as learning management system</p> Putri Elmira Fadyatulina Anshary Dzul Rachman Khusnul Khatimah Copyright (c) 2024 Putri Elmira Fadyatulina Anshary, Dzul Rachman, Khusnul Khatimah https://creativecommons.org/licenses/by/4.0 2024-02-05 2024-02-05 6 1 79 91 10.24903/bej.v6i1.1378 The Representation of Sexism in A Textbook Entitled “English in Mind” https://jurnal.fkip-uwgm.ac.id/index.php/Borju/article/view/1553 <p>The result of this research explains the representation of sexism based on three English textbooks “English in Mind”. The focus of this research is to investigate the frequency of males and females, the representation of males and females in occupational roles, and the representation of males and females as inspiring persons based on pictures and reading texts. Thus, the study implements Fairclough's three-dimensional discourse approach: description, interpretation, and explanation for textbook analysis. The study revealed that the frequency of males and females was based on text and pictures. The male is more dominant than the female. Furthermore, males and females in this textbook were portrayed as having the power to do outdoor activities. As well, the female is not only portrayed as the housewife or taking care of the baby. Otherwise, the representation of males and females as inspiring persons variation sometimes comes to an unfamiliar person. Males were superior to females according to the frequency in three English textbooks “English in Mind”. However, the study educates to students be aware of sexism issues in real life, and also students have a perception that being stronger or more capable in some activity does not only refer to gender.</p> Taufik Hidayat Taufik Yuni Utami Asity Istanti Hermagustiana Copyright (c) 2024 Taufik Hidayat Taufik, Yuni Utami Asity, Istanti Hermagustiana https://creativecommons.org/licenses/by/4.0 2024-02-12 2024-02-12 6 1 92 105 10.24903/bej.v6i1.1553 Gamified Learning Unleashed: Mastering British Accents with Nearpod https://jurnal.fkip-uwgm.ac.id/index.php/Borju/article/view/1607 <p>Finding out if gamification affects students' Listening comprehension at the early university level is the goal of this study. With a quantitative research design, this study employs a quasi-experimental method. In total, 34 students were chosen by the researcher to participate in the experiment. Three meetings were used for pre- and post-tests by the researchers while gathering data. In experiment classes, the average pre-test and post-test scores are 0,62 and 4,67. From the statistical test, discovered <em>Asymp.Sig</em> (2-tailed)= 0,000 &lt; 0,05 so Ha accepted and Ho rejected mean that there is the difference of result of studies before and after using nearpod gamification for listening to British accent. Researcher can therefore conclude that the listening students at Mulawarman English Education are significantly impacted by the use of Nearpod gamification in the learning process</p> Ichi Ahada Copyright (c) 2024 Ichi Ahada https://creativecommons.org/licenses/by/4.0 2024-02-29 2024-02-29 6 1 106 114 10.24903/bej.v6i1.1607