Jurnal Warna : Pendidikan dan Pembelajaran Anak Usia Dini https://jurnal.fkip-uwgm.ac.id/index.php/warna <p>Jurnal Warna : Pendidikan dan Pembelajaran Anak Usia Dini published by the Department of English Language Education, the Faculty of Teacher Training and Education, Widya Gama Mahakam Samarinda University, which is published twice a year in&nbsp;March and September It contains articles of research in the field of early childhood education and learning Articles are written in Bahasa and English</p> <p><a href="http://u.lipi.go.id/1455072421" target="_blank" rel="noopener">ISSN&nbsp;2502-8197 (Print)</a>&nbsp;</p> <p><a href="http://u.lipi.go.id/1455072665" target="_blank" rel="noopener">ISSN&nbsp;2502-8189 (Online)</a></p> en-US <p>Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a <a href="https://creativecommons.org/licenses/by-sa/4.0/">Creative Commons Attribution 4.0 International License</a> that allows others to share the work with an acknowledgement of the work's authorship and initial publication in this journal.</p><p><img src="/public/site/images/jradmin/88x311.png" alt="" /></p> nitahanita87@gmail.com (Hanita,M.Pd) nitahanita87@gmail.com (Hanita,M.Pd) Tue, 30 Mar 2021 13:55:26 +0700 OJS http://blogs.law.harvard.edu/tech/rss 60 PENYULUHAN SELF READINESS TERHADAP BENCANA KEBAKARAN PADA ANAK USIA DINI https://jurnal.fkip-uwgm.ac.id/index.php/warna/article/view/556 <p><span class="tlid-translation"><span lang="EN">Fire is a dangerous threat and can result in the loss of a person's life and material loss. Early childhood is very risky to become victims of fire so there is a need for counseling and assistance to children as provisions in preventing casualties. This research is focused on the socialization of early childhood understanding of the dangers and prevention of fires that have occurred recently. This study uses a qualitative approach with a socialization model. The data was obtained by observation and interviews using Google Form involving resource persons consisting of the principal, teachers of class B. This study revealed that the socialization of early childhood understanding regarding the dangers and fire prevention is very necessary as an effort to prepare for prevention and provision of children's readiness to face fire disaster that can happen at any time.</span></span></p> Upik Elok Endang Rasmani, Siti Wahyuningsih, Yuanita Kristiani Wahyu Widiastuti Copyright (c) 2021 Upik Elok Endang Rasmani, Siti Wahyuningsih, Yuanita Kristiani Wahyu Widiastuti https://creativecommons.org/licenses/by-sa/4.0 https://jurnal.fkip-uwgm.ac.id/index.php/warna/article/view/556 Tue, 30 Mar 2021 13:46:35 +0700 APLIKASI “PENGENALAN BUAH DAN BINATANG” BERBASIS AUGMENTED REALITY SEBAGAI MEDIA PEMBELAJARAN PADA PENDIDIKAN ANAK USIA DINI https://jurnal.fkip-uwgm.ac.id/index.php/warna/article/view/585 <p class="abstrak"><span class="tlid-translation"><em><span lang="EN">Sustainable Development Goals (SDGs) is a continuation of the Melenial Development Goals (MDGs) as joint development ambitions in the period of 2015 to 2030. Sustainable Development Goals (SDGs) have 17 development goals with 169 targets, one of which is to ensure the quality of education inclusive and equitable for all levels. Quality education in this case is intended to ensure that all children, both girls and boys, can complete quality basic education and lead to relevant and effective education.Improving the quality of education carried out by the government aims to prepare alpha generations so that they can compete with other countries in the future. The preparation starts from early childhood education which is taken by children aged 0-6 years who tend to think in a concrete way. The need for learning media to explain something abstract and can be understood by early childhood. Therefore interesting media is highly recommended as an alternative in learning. However, in the era of the industrial revolution 4.0 has not been optimally entered into all fields including education. In this decade there emerged technological development innovations that could be used in education, especially for the Early Childhood Education. Augmented Reality is a technology that has been developed by Programmers to improve the quality of Indonesian education. Seeing the problems and opportunities that are being experienced by the development of education in Indonesia, through the technology of Augmented Reality developed an application called the Pengenalan Buah dan Binatang that can be used as a medium of learning that involves and trains the senses in early childhood. According to research conducted by the British Audio Visual Association shows that 75% of people obtain information from visual, 13% from hearing audio, 6% from touch and touch, and 6% from kiss/tongue. It also needs support and cooperation between children, parents and the community to foster cooperation in the face of the Industrial Revolution 4.0 era.</span></em></span></p> Noer Azizah Rosita Dewi Suwoto Copyright (c) 2021 Noer Azizah Rosita Dewi Suwoto https://creativecommons.org/licenses/by-sa/4.0 https://jurnal.fkip-uwgm.ac.id/index.php/warna/article/view/585 Tue, 30 Mar 2021 13:47:33 +0700 EFEKTIFITAS MEANINGFUL LEARNING TERHADAP TANGGUNG JAWAB ANAK KELOMPOK B USIA 3-4 TAHUN DI PLAYGROUP AMANAH BUNDA MALANG https://jurnal.fkip-uwgm.ac.id/index.php/warna/article/view/633 <div class="page" title="Page 1"> <div class="section"> <div class="layoutArea"> <div class="column"> <p>Responsibility is part of the social emotional aspect that must be accustomed to early on with the aim of children being able to consistently be responsible both to themselves and to others, including being able to urinate independently, be patient waiting their turn and have a tolerant attitude so that they can work in groups. The previous habit is by inviting the child to be responsible when the teacher reminds and invites the child to be responsible and when the teacher does not remind the child is not responsible for their obligation. The next habituation is by giving children meaningful learning in which children will be given more meaningful learning and children not only doing activities but also understanding every activity carried out so that children’s responsibilities become better. This research was conducted using quantitative research with experimental methods and one group pre-test post-test design. Data collection techniques used observation, tests and documentation, then the data went through several tests, including validity, reliability, normality an hypothesis testing with the help of the SPSS.22 application.</p> </div> </div> </div> </div> Nur Fitriana Dewi, Ayu Asmah, Siti Muntomimah Copyright (c) 2021 Nur Fitriana Dewi, Ayu Asmah, Siti Muntomimah https://creativecommons.org/licenses/by-sa/4.0 https://jurnal.fkip-uwgm.ac.id/index.php/warna/article/view/633 Tue, 30 Mar 2021 13:50:26 +0700 Heri Hidayat, Nanda, Nita, Tasya PENGEMBANGAN KREATIVITAS ANAK USIA DINI MELALUI MEDIA PEMBELAJARAN TEKNIK INFORMASI DAN KOMUNIKASI (TIK) https://jurnal.fkip-uwgm.ac.id/index.php/warna/article/view/620 <p><em>Writing this journal aims to collect data on the results of research that has been done on Early Childhood Creativity Development through Information and Communication Technique (ICT) Learning Media. This journal is written in the background to find out whether through ICT learning media can help develop early childhood creativity. The data collected through the library method by collecting journals from the internet. The results showed that the development of early childhood creativity can be influenced by Information and Communication Engineering (ICT) learning media. This can be proven from the results of research from several journals that we take as data and sources.</em></p> Heri Hidayat, Nanda Aulia, Nita Tania, Tasya Salsabila G Copyright (c) 2021 Heri Hidayat, Nanda Aulia, Nita Tania, Tasya Salsabila G https://creativecommons.org/licenses/by-sa/4.0 https://jurnal.fkip-uwgm.ac.id/index.php/warna/article/view/620 Tue, 30 Mar 2021 13:51:04 +0700 KAJIAN WACANA DAMPAK PENGGUNAAN GADGET (GAWAI) TERHADAP KEMAMPUAN SOSIAL EMOSIONAL PADA ANAK USIA DINI https://jurnal.fkip-uwgm.ac.id/index.php/warna/article/view/679 <p class="abstrak"><em><span lang="EN-US">This research is motivated by the use of gadgets in early childhood which has positive and negative impacts, one of which is in children's social emotional abilities. Most parents do not understand the impact of using gadgets on children, providing gadgets to children so as not to interfere with parents' activities, introducing technology from an early age and making friends in cyberspace which will affect the child's social emotional ability in fact, social emotional abilities in children really need to be developed from an early age so that children grow and develop as expected. Therefore, research is needed on the impact of gadget use on socio-emotional abilities in early childhood. This research includes literature research with a qualitative research approach. Sources of data taken are from library data in the form of books and research journals in accordance with the study to be studied. The results of the study explain that the use of gadgets in early childhood has an impact on children's social emotional abilities.</span></em></p> Intan Nur Laily, Ratnasari Dwi Ade Chandra Copyright (c) 2021 Intan Nur Laily, Ratnasari Dwi Ade Chandra https://creativecommons.org/licenses/by-sa/4.0 https://jurnal.fkip-uwgm.ac.id/index.php/warna/article/view/679 Tue, 30 Mar 2021 13:54:00 +0700