UPAYA MENGEMBANGKAN KREATIVITAS ANAK MELALUI KEGIATAN BERMAIN KONSTRUKTIF DENGAN MENGGUNAKAN MEDIA BALOK DI TK ALIFEA SAMARINDA
DOI:
https://doi.org/10.24903/jw.v3i1.205Abstract
This study aims to determine the development of children's creativity through constructive play activities using media blocks. Constructive play is a form of game by using physical objects to build or create things. This game occurs when children engage in a creation or construction of a product or a problem solving of their own creation. This research is a Classroom Action Research (PTK) or Classroom Action Research. This study was conducted in two cycles. Subjects in this study were group A semester II of Kindergarten Alifea academic year 2016/2017, as many as 13 children (5 women and 8 men) with the aspect that is assessed that is participation, attention, independence, creativity and ability to tell. Data creativity of children in constructive play with media beam collected by using the method of observation with the instrument in the form of observation format sheet. Research data were obtained and analyzed qualitatively. Based on the results of data analysis obtained is on the first cycle of 46.1%, Cycle II obtained data of 81.5% So there is an increase in creativity development from cycle I to cycle II of 35.4%
References
--------------.(2006). Panduan Bimbingan di TK. Jakarta: Departemen Pendidikan Nasional.
Departemen Pendidikan Nasional. (2005). Kamus Besar Bahasa Indonesia Edisi Ketiga. Jakarta: Balai Pustaka.
Devi Ari Mariani. (2008). Bermaindankreativitasanakusiadini. Jakarta: Balai Pustaka
Hartati, Sofia. 2005. Perkembangan Belajar Pada Anak Usia Dini. Jakarta : Departemen Pendidikan Nasional
Hurlock, E. B.(1978).Perkembangan Anak Jilid 1. (Alih Bahasa:Meitasari Tjanadrasa) Jakarta : Penerbit Erlangga.
Mayke S. Tedjasaputra. (2001). Bermain, Mainan dan Permainan untuk Pendidikan Anak Usia Dini. Jakarta: Grasindo.
Miles, M. B & Huberman, A. M. (1992). Analisis Data Kualitatif.(Alih Bahasa: Tjetjep Rohendi Rohidi) Jakarta:Universitas Indonesia-Press.
Mulyadi. S, 2004, Bermain dan Kreativitas. Jakarta : Papas Sinar Sinanti.
Mulyasa. (2009). Penelitian Tindakan Kelas. Bandung: PT.Remaja Rosdyakarya
Downloads
Published
How to Cite
Issue
Section
License
Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution 4.0 International License that allows others to share the work with an acknowledgement of the work's authorship and initial publication in this journal.